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Nvidias entry into the robotics industry is accelerating


 

Date:[2024/2/26]
 
Nvidia giant enters, and the robotics industry accelerates again.
On February 24th, Nvidia established gear, and robots shone into reality. The full name of Gear is General Embodied Agent Research. The new department is led by senior AI research scientists, Professor Jim Fan, and Professor Yuke Zhu, who are responsible for the AI agency program. The aim is to build a basic model of embodied agents suitable for both virtual and physical worlds, and is committed to achieving intelligent applications across multiple modalities and scenarios. Nvidia firmly believes that in the future, every mobile machine will achieve autonomy, and robots and simulated intelligent agents will be ubiquitous like iPhones.
The era of embodied intelligence is approaching, and humanoid robots are opening up a trillion dollar blue ocean.
In May of the 23rd year, Huang Renxun proposed that the next wave of artificial intelligence is embodied intelligence, and the robotics industry has entered the era of embodied intelligence. Compared to traditional industrial robots, collaborative robots, etc., embodied intelligent robots have the characteristics of high intelligence, small work scenario limitations, and the ability to independently plan complex tasks, making them a battleground for domestic and foreign technology giants and research institutions. At present, overseas teams such as Microsoft, Google, Li Feifei, Tesla, domestic companies such as iFlytek, Data Robotics, Alibaba Damo Academy, Zhiyuan Robotics, and Yushu Technology have all launched embodied intelligent systems or robot products. Musk predicted at Tesla's 2023 shareholder meeting that the global number of humanoid robots is expected to reach 10 billion to 20 billion units in the future, and humanoid robots will open up a trillion dollar blue ocean market..
Follow NV robot partners.
Nvidia collaborates with Chasing Technology, DriveU, Hesai Technology, No.9 Company, Obi Zhongguang, QT Company, Yushu Technology, and others in the field of robotics. Among them, Obi Zhongguang focuses on 3D visual perception business, and as a core partner of NVIDIA's robotics business, it is expected to fully benefit from robotics technology by binding with giants and card vision&computing power.
1) On the hardware level, Obi collaborated with Nvidia and Microsoft to develop the 3DiToF camera FemtoMega for mass production and global release;
2) At the ecological level, we have deeply integrated with the NVIDIA Omniverse ecosystem and collaborated on the development of the PerseeN1 3D development kit. Multiple 3D cameras are integrated into the Nvidia robot simulation development platform IsaacSim. Obi has established business cooperation with multiple robot clients, including Ubisoft, Stander, Yunji Technology, and Gaoxian Robotics. In addition to NV, Obi collaborated with Microsoft to develop the Femto series iToF camera, which includes three products, helping global developers develop diverse 3D visual depth perception applications on the Microsoft Azure cloud computing platform through the company's 3D camera.
GTC will release groundbreaking achievements in robotics in 2024.
Nvidia will hold the GTC 2024 conference from March 18th to 21st, during which Huang Renxun will release the latest breakthrough achievements in the fields of accelerated computing, generative AI, and robotics. Numerous leading global robotics companies will showcase the next generation of autonomous machines at the event, such as Agility Robotics, Boston Dynamics, Disney, and Google DeepMind, which will showcase 25 robots on site, including humanoid robots and industrial robots.



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